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Post by uhsteve on Oct 14, 2021 17:46:39 GMT
I think Social Perks exist for a reason. Familiar Tamer’s perk allows you to ignore summons. Leadership literally impacts how ecs and npcs respond to you. Social Rank is your income. Languages literally control what is accessible in the rp. The ambivalence to adjusting combat situations through RP, I think, is insane seeing as if this was a mental check you’d STILL be fucked worse. Ignoring it is just wild overall because to ignore a social perk is just to say the work someone put. So, no. You can’t really just ignore a whole mechanic lol. I don't think this thread should get clogged up, but I believe some people misunderstand the nature of my question, because it isn't unfounded nor random. It has been ruled before, from what I remember, that it can be ignored in real, lethal situations. It has also been ruled that it cannot be ignored. If I wish to kill you, your beauty should not affect me. Even Aphrodite Demigods require her Divinity in order to achieve what they do. By that logic, a Lightbearer with Tier 5 Beauty could have easily avoided my Lord of Wrath, and she'd have - by extension - died via some dubious mechanic that would have stopped her from doing her job. It is a mechanic that is on near-equal grounds with Bellona & Aphrodite, if not greater if you're capable of getting the roll, considering both of those - I am saying this as the one who wrote the former - can be ignored by nearly everyone if they're intelligent enough. Leadership Levels, Languages, and Social Ranks, are entirely different things compared to a random perk accessible by the local Angrbodan for no cost beyond RPs, not to mention that two out of three of those require far more work and interaction than this. However, I am not here to discuss it nor play balance suggestions. The thread is clogged up as it is. I wish to hear an Admin's response to this question, for future usage. You aren't an Admin, let alone someone capable of ruling this. I'll leave it to them, then.
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kami
Baby Simp
if you see this message, it's too late.
Posts: 7
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Post by kami on Oct 14, 2021 22:08:31 GMT
when is this game wiping
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Post by tomk on Oct 16, 2021 1:53:32 GMT
A board was added for questions like that.
And social perks are already being looked at. May likely go.
Save the conversation for General Discussion though - this should only be getting clogged with solid questions that can be answered, rather than discussion.
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Post by Karma The Troubled. on Oct 16, 2021 2:15:10 GMT
What are all the Lycanus that can learn and utilize Elements?
What elements in all?
What are their limitations?
This is a Genuine request to understand and better prepare future PC's on the ins and outs. I've seen a lot of varying and confusing answers in all kinds of directions, and just want hard clarification.
- Deleted old post and Reposted.
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Post by tomk on Oct 17, 2021 0:52:54 GMT
Phoenix & Dragon / any Lycanus you generally associate with an element and application of said element uses said element. They're able to acquire its Elemental Training Perk but that's it. No Essence-based perks still.
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Post by J3M on Oct 17, 2021 23:41:42 GMT
When making physical/spiritual buffs what effects does each type of energy maximize and or enhance the best? IE Mana, Essence, Natural Energy.
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Post by Junkie on Oct 18, 2021 4:04:08 GMT
When making physical/spiritual buffs what effects does each type of energy maximize and or enhance the best? IE Mana, Essence, Natural Energy. There is no separation between Physical and Spiritual Buffs. They'd both occupy the same slot. The slots are Stance, Doujutsu, and Buff. Purely physical buffs are best in the area of Natural Energy. But this is routinely an area only Senzo, Kishikami, Quraishi, and Lycanus can get involved in. Spiritual buffs are best for everything BUT Natural Energy. It mainly depends on what you want to do. Mana can steer something against what they're opposed to (Light v Dark) or the pantheon they serve. Essence typically gives you something to add extra flavor to what you're currently doing using elements or your profession. Like Fire can help your movement or your damage. Wind is best in mobility. Moon Energy buffs are typically already done with your Ring. Any buffs you would make should be centered around it or your special circumstance. Natural Energy, both physical and spiritually-based, are still based around what you're already doing. A good portion of the time, this is mainly to give you a boost in statistics or to empower you physically or to play with the environment in unique ways.
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Post by uhsteve on Oct 18, 2021 4:27:10 GMT
When making physical/spiritual buffs what effects does each type of energy maximize and or enhance the best? IE Mana, Essence, Natural Energy. There is no separation between Physical and Spiritual Buffs. They'd both occupy the same slot. The slots are Stance, Doujutsu, and Buff. Purely physical buffs are best in the area of Natural Energy. But this is routinely an area only Senzo, Kishikami, Quraishi, and Lycanus can get involved in. Spiritual buffs are best for everything BUT Natural Energy. It mainly depends on what you want to do. Mana can steer something against what they're opposed to (Light v Dark) or the pantheon they serve. Essence typically gives you something to add extra flavor to what you're currently doing using elements or your profession. Like Fire can help your movement or your damage. Wind is best in mobility. Moon Energy buffs are typically already done with your Ring. Any buffs you would make should be centered around it or your special circumstance. Natural Energy, both physical and spiritually-based, are still based around what you're already doing. A good portion of the time, this is mainly to give you a boost in statistics or to empower you physically or to play with the environment in unique ways. Though there's only about 6 characters with ESP, can you explain what areas that energy form can overlap in Buffs? Or is it in terms that a ESP buff, with how versatile ESP is, can be whatever you apply it to be?
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Post by Junkie on Oct 18, 2021 5:15:34 GMT
There is no separation between Physical and Spiritual Buffs. They'd both occupy the same slot. The slots are Stance, Doujutsu, and Buff. Purely physical buffs are best in the area of Natural Energy. But this is routinely an area only Senzo, Kishikami, Quraishi, and Lycanus can get involved in. Spiritual buffs are best for everything BUT Natural Energy. It mainly depends on what you want to do. Mana can steer something against what they're opposed to (Light v Dark) or the pantheon they serve. Essence typically gives you something to add extra flavor to what you're currently doing using elements or your profession. Like Fire can help your movement or your damage. Wind is best in mobility. Moon Energy buffs are typically already done with your Ring. Any buffs you would make should be centered around it or your special circumstance. Natural Energy, both physical and spiritually-based, are still based around what you're already doing. A good portion of the time, this is mainly to give you a boost in statistics or to empower you physically or to play with the environment in unique ways. Though there's only about 6 characters with ESP, can you explain what areas that energy form can overlap in Buffs? Or is it in terms that a ESP buff, with how versatile ESP is, can be whatever you apply it to be? I'm confused on what you're asking so I'll answer it in all the ways I can think of to make this simple. An ESP buff cannot overlap with ANY buffs because no buff can directly overlap without sufficient reasoning. There is no such thing as a Spiritual or Physical slot, afterall. ESP still uses Mana for its source, it just isn't a part of Light or Darkness. That's why you have to be Grey or be a part of a specific circumstance to get it as a Sarien. If you're confused, DM me at Junkie#3692 on discord.
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Post by J3M on Oct 18, 2021 6:03:41 GMT
When making physical/spiritual buffs what effects does each type of energy maximize and or enhance the best? IE Mana, Essence, Natural Energy. There is no separation between Physical and Spiritual Buffs. They'd both occupy the same slot. The slots are Stance, Doujutsu, and Buff. Purely physical buffs are best in the area of Natural Energy. But this is routinely an area only Senzo, Kishikami, Quraishi, and Lycanus can get involved in. Spiritual buffs are best for everything BUT Natural Energy. It mainly depends on what you want to do. Mana can steer something against what they're opposed to (Light v Dark) or the pantheon they serve. Essence typically gives you something to add extra flavor to what you're currently doing using elements or your profession. Like Fire can help your movement or your damage. Wind is best in mobility. Moon Energy buffs are typically already done with your Ring. Any buffs you would make should be centered around it or your special circumstance. Natural Energy, both physical and spiritually-based, are still based around what you're already doing. A good portion of the time, this is mainly to give you a boost in statistics or to empower you physically or to play with the environment in unique ways. This might be an unnecessary question but a purely physical buff that does not utilize NE would be considerably weaker than one that does correct. In terms of effects and stats
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Post by duststormwitch on Oct 18, 2021 14:20:21 GMT
What are the specifics for Yatogari clan progression? I'm aware of the ic rank progression being tied to Mezames and Kaihous. But the perk rank progression has me baring the question. It's tied to defeats, but how do I know when I should be asking to get T3 unlocked for purchase? Do I have to pay rpp for it like Shikki and Senzaemon? Does it have to be some one I mark the fight with as a rival?
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Post by J3M on Oct 18, 2021 14:30:11 GMT
What are the specifics for Yatogari clan progression? I'm aware of the ic rank progression being tied to Mezames and Kaihous. But the perk rank progression has me baring the question. It's tied to defeats, but how do I know when I should be asking to get T3 unlocked for purchase? Do I have to pay rpp for it like Shikki and Senzaemon? Does it have to be some one I mark the fight with as a rival? You have to icly develop a rival. Particularly an astraea rival to truly hit t5. Generally you have to take big Ls. You cant tier up from a spar. It has to be a true rival vs rival conflict. Though you can rival other non astraeans you miss out on awakening if you do.
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Post by yaori on Oct 18, 2021 22:54:17 GMT
I was ruled against for fire being able to dd to movement speed
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Post by Karma The Troubled. on Oct 19, 2021 18:46:28 GMT
What are the specifics for Yatogari clan progression? I'm aware of the ic rank progression being tied to Mezames and Kaihous. But the perk rank progression has me baring the question. It's tied to defeats, but how do I know when I should be asking to get T3 unlocked for purchase? Do I have to pay rpp for it like Shikki and Senzaemon? Does it have to be some one I mark the fight with as a rival? You have to icly develop a rival. Particularly an astraea rival to truly hit t5. Generally you have to take big Ls. You cant tier up from a spar. It has to be a true rival vs rival conflict. Though you can rival other non astraeans you miss out on awakening if you do. This is somewhat true. I've seen Yatogari get their "Rival" Unlock from a spar. I think the first stage is "Losing so bad that you could do nothing about it, against a swordsmen and marking him or her as your rival" then, upgrading to the next stage, comes from believing you've close the Gap, and challenging them to a no holds bared fight, and once again, losing unconditionally. I could be mistaken though.
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Post by yaori on Oct 20, 2021 12:58:44 GMT
Astraea isn't the only prereq for t5. If I'm not mistaken, if you die. . .
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